Describtion
A breed that '''''might''''' be made by me, but possibilitys are really low at this point. The name "Geat?" is only
(or might be) a temporary name for this supposed creature.
About
This geat is similar to the Draconian norns that they are very resistant to desise when they are adults, but rather delicate
when they are young. Babys also follow females around for protection. Females and males tend to stick with their mates for
a long time, but at some point they may look for another mate. Adults tend to try to "herd" baby and child creatures (weather
it be norn, ettin, grendel, or geat!) into small groups during times of danger or desise. The youth and adults are rather
like the vicious norns, where they will hit something if it hit them, but this normally only applies to grendels, and they
only hit hard enough to teach the grendel a lesson. If hit by any other creature, they will emmit grendel stench. They have
a very wide diet consiting of plants, critters, bugs, seeds, cheese, ettins (but they only eat ettins when they are really,
really hungry.) They tend to farm certain critters, including grazers, rocklice, hoppitys, and a few special types of
critters that come with them. They even can ride some critters! They will ride a critter called a Horsin (which also
comes with them, and is classified as a vehicel.). They can reporduce when they are of age adolesent, but they tend not to
try it. After peak of fertility in females, when the estrogen is starting to go back up, they tend to get slightly grumpy
and/or tired, and they are constantly feeling hot. The same is true during pregnancys, and also their feet get bigger. Pregnancys
are longer, lasting about five minuets, and the laying of the egg lasts about one mineut normaly. They grow a bit faster than
norns from babyhood to childhood, then they grow slowly from childhood to adolesence, then their life span is normal until
they reach adulthood. They stay in adulthood for a long time, then they grow from old to senile a bit fast. And if you inject
the Day/Night agent, then they will go to sleep at night (unless you keep them awake) and they will sleep in the beds injected
by the Living Tools.
Possible Agents
Eat creatures agent: Enables the geats to eat ettins.
Critters: Contains the Horsin (A critter similar to a horse, and is classified as a vehicle) The chican (a critter similar
to a chicken) The piglin (A critter similar to a pig) The cowcu (A critter similar to a cow, and the females can provide
a drink that this type of geat love, while the males have a temper) the sheepo (A critter similar to a sheep) the dogo ( a
critter similar to a dog, and will herd sheepo, cowcu, and piglin) the catan (A critter similar to a cat, and will catch and
eat mica) and the mica (a critter similar to a mouse).
Living Tools: A pack of agents that contain beds, tables, chairs, fences and other things.
Cooking agent: enables the geats to cook and prepare anything, from a nice cowcu sandwhich to a desperate fried ettin
(sounds unplesent dosent it? Well, I only put it in there so that one could be encouraged to feed these creatures, because
they only eat ettins when they are super hungry.)
Gardening agent: Enables gardening of anything that is not a critter, yet is still food. Now you can even have a cheese
tree :)
Day/Night?: A plasable agent, creating a day and night for the Ship/Capitilla.
Metaroom
A metaroom might be put with the geats. The metaroom will be called the "Farm" metaroom. It will consist of two rooms.
One room is the outdoors, based loosly on the C12DS metaroom, but rather different. It is the main area for farming and gardening
and stuff like that. The other room is the house, where Living Tools can be injected and placed properly.
Conclusion
Recent news:
I may be reciving help!